AI Insights · Timothy · October 2024
Top 5 Trivia Games Performance on Unified Platform in South America Q3 2024
Discover the performance trends of the leading trivia games in South America during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five trivia game applications on a unified platform across South America showcased diverse performance trends, according to data from Sensor Tower.
Kahoot! Play & Create Quizzes by Kahoot ASA demonstrated a robust performance, with weekly revenue peaking at around $4.7K towards the end of August. The app's downloads reached a high of approximately 51.7K in mid-August, while active users consistently hovered around 300K, peaking at 308K in early August.
Peak - Brain Training from Synaptic Labs experienced steady revenue throughout the quarter, with a slight increase to about $2.4K by the end of September. Downloads surged to 4.5K in early September, and active users grew steadily, reaching approximately 67.6K by the end of the quarter.
Trivia Crack, developed by Etermax, maintained a solid revenue stream, peaking at around $2.3K in mid-September. Downloads saw a decline from around 84.4K in early July to 49.7K by the end of September. Active users also saw a decrease from 333K to 246K over the same period.
Party Roulette: Group games by GreenTomatoMedia showed a stable revenue trend, reaching approximately $1.7K in the final week of September. Downloads fluctuated, peaking at 2.8K in mid-September, while active users remained steady around 49K throughout the quarter.
Elevate - Brain Training Games from Elevate, Inc. experienced consistent revenue, peaking at about $1.6K in early September. Downloads saw a modest increase, reaching around 1.4K in early September, and active users grew steadily, peaking at approximately 4.9K in early September.
For more detailed insights and data, visit Sensor Tower.